3D Sound Sculpture, 2002
3D Sounds Sculpture is one of my earliest and most successful projects created in collaboration with Edward Tang.
“Artists and thinkers have been attempting to visualize music and sound for a long time. The field of music visualization is one field that has greatly benefited from technology. It has it roots in the world of dance, where choreographers created an expansive vocabulary using the human body to give visual life to music. Later light, lasers, and computer graphics were all used to attempt to enhance the experience of listening to music by creating visuals that react to music's various subjective traits.
However, technology can also be used to empower the audience to create themselves without any sort of prior experience or training. The 3D Sound Sculpture is an example of that sort of art. Instead of taking a preexisting piece of musical work and interpreting it, what the artist aims to do is create interactive palettes of color, shape, and sound and a empty canvas for the participant to fill the blanks in. This in itself presents a new challenge for sound artists and composers, and will spark a new style of composition to match this new way of presenting music to the public.
Using simple playful building blocks, the user can build his or her own sculpture and listen to the spatialized sounds of the cubes creating the illusions of 3D Sound. 3D graphics provide a powerful spatial quality that 2 dimensional shapes can't duplicate.
By building a sculpture out of multiple sound cubes, there is less emphasis on a conventional linear style of playback and more emphasis on the interesting interactions between neighboring sound cubes in three dimensional space. A simple interface and system of building encourages more natural forms of surprise and complexity.”
- Edward Tang, 2002
Design and development: Przemysław Moskal
Sound design: Edward Tang
Original UI design: Woncheol Lee
Exhibitions and presentations:
- Premiered at ITP Spring Show, Tisch School of the Arts, New York University, 2002
- Chosen as the finalist of the international competition for online creations on the theme of "Audio Games". Project was presented during Villette Numérique Festival in the Cité des Sciences et de l'Industrie, Paris, France, 2002
- Chosen as the finalist of the Web3DArt Competition. Project was presented in Lab3D show at Cournerhouse in Manchester, U.K. and in St. Malo, France as part of the SIGGRAPH Conference, 2003
- Presented at Art Nights organized by New York Dance & Arts Innovations in Brooklyn, NY, 2003
- Presented at the PSFCU Greenpoint Festival, Consulate General of the Republic of Poland in New York City, 2003
- Invited to an exhibition at FILE Festival, Hypersonica 2004 in Sao Paulo, Brazil, 2004
- Invited to Citia, an overview of one hundred years of animation. The exhibition was inaugurated during the International Animated Film Festival, in Annecy, France. 3D Sound Sculpture was part of the interactive terminal titled THE MOVING IMAGE – NEW ART FORMS centered on digital animated images, 2006
- Invited to Les Pixels - Episode 2 Festival in Beauvais, France, 2007